Pick #87: The Alexandrian Blog

While wondering about railroading, game structure, dungeons vs stories, and bottlenecks (or choke-points), I just discovered some excellent writing by Justin Alexander. Especially when you're just trying to make the transition from dungeoneering to mystery gaming (or more general story gaming), checking out his "three clue rule" essay may save you quite a few headaches. And even if you're not exactly new to more story based gaming, there's some nice theoretical and practical thinking in the Alexandrian. I particularly like the pieces on game structure, of which you can find the first article here.

Have a look, and see if you can help Justin finishing the 3rd edition compatible Legends & Labyrinths rule book, too. To be honest, I'm not too fond of third edition, but the idea of having *better* and easier rules that can handle the same modules and materials sounds nifty to me. And that's what L&L proposes to do, so I'm at least curious.

1 comment:

  1. I really liked the Three clue essay, it was well-written and food for thought. Not sure I'm too interested in his system but I'll be sure to check out the rest of his theoretical work.